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text.h

/**
 * \brief Text Widget - A labelled text box, with optional icon or
 *                      suffix, for entering arbitrary number values.
 *
 * Authors:
 *   Carl Hetherington <inkscape@carlh.net>
 *   Maximilian Albert <maximilian.albert@gmail.com>
 *
 * Copyright (C) 2004 Carl Hetherington
 *
 * Released under GNU GPL.  Read the file 'COPYING' for more information.
 */

#ifndef INKSCAPE_UI_WIDGET_TEXT_H
#define INKSCAPE_UI_WIDGET_TEXT_H

#include <gtkmm/adjustment.h>
#include <gtkmm/spinbutton.h>

#include "labelled.h"

namespace Inkscape {
namespace UI {
namespace Widget {

class Text : public Labelled
{
public:
    Text(Glib::ustring const &label,
       Glib::ustring const &tooltip,
       Glib::ustring const &suffix = "",
       Glib::ustring const &icon = "",
       bool mnemonic = true);

    const char* getText() const;

    void setText(const char* text);

    void update();

    Glib::SignalProxy0<void> signal_activate();

    bool setProgrammatically; // true if the value was set by setValue, not changed by the user;
                              // if a callback checks it, it must reset it back to false
};

} // namespace Widget
} // namespace UI
} // namespace Inkscape

#endif // INKSCAPE_UI_WIDGET_TEXT_H

/*
  Local Variables:
  mode:c++
  c-file-style:"stroustrup"
  c-file-offsets:((innamespace . 0)(inline-open . 0)(case-label . +))
  indent-tabs-mode:nil
  fill-column:99
  End:
*/
// vim: filetype=cpp:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:encoding=utf-8:textwidth=99 :

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