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turbulence.cpp File Reference


Detailed Description

SVG <feTurbulence> implementation.

Definition in file turbulence.cpp.

#include "attributes.h"
#include "svg/svg.h"
#include "turbulence.h"
#include "helper-fns.h"
#include "xml/repr.h"
#include <string.h>
#include "display/nr-filter.h"
#include "display/nr-filter-turbulence.h"

Go to the source code of this file.

Functions

static void sp_feTurbulence_build (SPObject *object, SPDocument *document, Inkscape::XML::Node *repr)
static void sp_feTurbulence_build_renderer (SPFilterPrimitive *primitive, Inkscape::Filters::Filter *filter)
static void sp_feTurbulence_class_init (SPFeTurbulenceClass *klass)
GType sp_feTurbulence_get_type ()
static void sp_feTurbulence_init (SPFeTurbulence *feTurbulence)
static bool sp_feTurbulence_read_stitchTiles (gchar const *value)
static
Inkscape::Filters::FilterTurbulenceType 
sp_feTurbulence_read_type (gchar const *value)
static void sp_feTurbulence_release (SPObject *object)
static void sp_feTurbulence_set (SPObject *object, unsigned int key, gchar const *value)
static void sp_feTurbulence_update (SPObject *object, SPCtx *ctx, guint flags)
static Inkscape::XML::Nodesp_feTurbulence_write (SPObject *object, Inkscape::XML::Document *doc, Inkscape::XML::Node *repr, guint flags)

Variables

static SPFilterPrimitiveClass * feTurbulence_parent_class


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