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solarize.cpp

/*
 * Copyright (C) 2007 Authors:
 *   Christopher Brown <audiere@gmail.com>
 *   Ted Gould <ted@gould.cx>
 *   
 * Released under GNU GPL, read the file 'COPYING' for more information
 */

#include "extension/effect.h"
#include "extension/system.h"

#include "solarize.h"

namespace Inkscape {
namespace Extension {
namespace Internal {
namespace Bitmap {
      
void
Solarize::applyEffect(Magick::Image* image) {
    // Image Magick Quantum depth = 16
    // 655.35 = (2^16 - 1) / 100
      image->solarize(_factor * 655.35);
}

void
Solarize::refreshParameters(Inkscape::Extension::Effect* module) {
      _factor = module->get_param_float("factor");
}

#include "../clear-n_.h"

void
Solarize::init(void)
{
      Inkscape::Extension::build_from_mem(
            "<inkscape-extension xmlns=\"" INKSCAPE_EXTENSION_URI "\">\n"
                  "<name>" N_("Solarize") "</name>\n"
                  "<id>org.inkscape.effect.bitmap.solarize</id>\n"
                  "<param name=\"factor\" gui-text=\"" N_("Factor") "\" type=\"float\" min=\"0\" max=\"100\">50</param>\n"
                  "<effect>\n"
                        "<object-type>all</object-type>\n"
                        "<effects-menu>\n"
                              "<submenu name=\"" N_("Raster") "\" />\n"
                        "</effects-menu>\n"
                        "<menu-tip>" N_("Solarize selected bitmap(s), like overexposing photographic film.") "</menu-tip>\n"
                  "</effect>\n"
            "</inkscape-extension>\n", new Solarize());
}

}; /* namespace Bitmap */
}; /* namespace Internal */
}; /* namespace Extension */
}; /* namespace Inkscape */

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