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nr-matrix.h

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#ifndef __NR_MATRIX_H__
#define __NR_MATRIX_H__

/** \file
 * Definition of NR::Matrix type.
 *
 * \note Operator functions (e.g. Matrix * Matrix etc.) are mostly in
 * libnr/nr-matrix-ops.h.  See end of file for discussion.
 *
 * Main authors:
 *   Lauris Kaplinski <lauris@kaplinski.com>:
 *     Original NRMatrix definition and related macros.
 *
 *   Nathan Hurst <njh@mail.csse.monash.edu.au>:
 *     NR::Matrix class version of the above.
 *
 * This code is in public domain.
 */

#include <glib.h> // g_assert()
#include <glib/gmessages.h>

#include "libnr/nr-coord.h"
#include "libnr/nr-values.h"
#include <libnr/nr-rotate.h>
#include <libnr/nr-scale.h>
#include <libnr/nr-translate.h>
#include <2geom/matrix.h>

namespace NR {

/**
 * The Matrix class.
 * 
 * For purposes of multiplication, points should be thought of as row vectors
 *
 *    p = ( p[X] p[Y]  1  )
 *
 * to be right-multiplied by transformation matrices
 * \verbatim
    c[] = | c[0] c[1]  0  |
          | c[2] c[3]  0  |
          | c[4] c[5]  1  |                           \endverbatim
 *
 * (so the columns of the matrix correspond to the columns (elements) of the result,
 * and the rows of the matrix correspond to columns (elements) of the "input").
 */
00048 class Matrix {


    public:

    /**
     * Various forms of constructor
     */

    /**
     *
     */
00060     explicit Matrix() { }


    /**
     *
     */
    Matrix(Matrix const &m) {

        NR::Coord const *src = m._c;
        NR::Coord *dest      = _c;

        *dest++ = *src++;  //0
        *dest++ = *src++;  //1
        *dest++ = *src++;  //2
        *dest++ = *src++;  //3
        *dest++ = *src++;  //4
        *dest   = *src  ;  //5

    }


    Matrix(Geom::Matrix const &m) {
        NR::Coord *dest = _c;

        *dest++ = m[0];
        *dest++ = m[1];
        *dest++ = m[2];
        *dest++ = m[3];
        *dest++ = m[4];
        *dest   = m[5];
    }

    /**
     *
     */
    Matrix(double c0, double c1,
           double c2, double c3,
           double c4, double c5) {

        NR::Coord *dest = _c;

        *dest++ = c0;  //0
        *dest++ = c1;  //1
        *dest++ = c2;  //2
        *dest++ = c3;  //3
        *dest++ = c4;  //4
        *dest   = c5;  //5

    }



    /**
     *
     */
    Matrix &operator=(Matrix const &m) {

        NR::Coord const *src = m._c;
        NR::Coord *dest      = _c;

        *dest++ = *src++;  //0
        *dest++ = *src++;  //1
        *dest++ = *src++;  //2
        *dest++ = *src++;  //3
        *dest++ = *src++;  //4
        *dest   = *src  ;  //5

        return *this;
    }




    /**
     *
     */
    explicit Matrix(scale const &sm) {

        NR::Coord *dest  = _c;

        *dest++ = sm[X]; //0
        *dest++ = 0.0;   //1
        *dest++ = 0.0;   //2
        *dest++ = sm[Y]; //3
        *dest++ = 0.0;   //4
        *dest   = 0.0;   //5

    }






    /**
     *
     */
    explicit Matrix(rotate const &r) {

        NR::Coord *dest  = _c;

        *dest++ =  r.vec[X]; //0
        *dest++ =  r.vec[Y]; //1
        *dest++ = -r.vec[Y]; //2
        *dest++ =  r.vec[X]; //3
        *dest++ =  0.0;      //4
        *dest   =  0.0;      //5

    }




    /**
     *
     */
    explicit Matrix(translate const &tm) {

        NR::Coord *dest  = _c;

        *dest++ =  1.0;   //0
        *dest++ =  0.0;   //1
        *dest++ =  0.0;   //2
        *dest++ =  1.0;   //3
        *dest++ =  tm[X]; //4
        *dest   =  tm[Y]; //5
    }


    /**
     *
     */
    bool test_identity() const;


    /**
     *
     */
    bool is_translation(Coord const eps = 1e-6) const;

    /**
     *
     */
    bool is_scale(Coord const eps = 1e-6) const;

    /**
     *
     */
    bool is_rotation(Coord const eps = 1e-6) const;


    /**
     *
     */
    Matrix inverse() const;



    /**
     *
     */
    inline Coord &operator[](int const i) {
        return _c[i];
    }



    /**
     *
     */
    inline Coord operator[](int const i) const {
        return _c[i];
    }

    inline operator Geom::Matrix() const {
        return Geom::Matrix(_c[0], _c[1], _c[2], _c[3], _c[4], _c[5]);
    }

    /**
     *
     */
    void set_identity();
      
    /**
     *
     */
    Coord det() const;


    /**
     *
     */
    Coord descrim2() const;


    /**
     *
     */
    Coord descrim() const;


    private:


    NR::Coord _c[6];
};

/** A function to print out the Matrix (for debugging) */
00268 inline std::ostream &operator<< (std::ostream &out_file, const NR::Matrix &m) {
    out_file << "A: " << m[0] << "  C: " << m[2] << "  E: " << m[4] << "\n";
    out_file << "B: " << m[1] << "  D: " << m[3] << "  F: " << m[5] << "\n";
    return out_file;
}

} /* namespace NR */







/** \note
 * Discussion of splitting up nr-matrix.h into lots of little files:
 *
 *   Advantages:
 *
 *    - Reducing amount of recompilation necessary when anything changes.
 *
 *    - Hopefully also reducing compilation time by reducing the number of inline
 *      function definitions encountered by the compiler for a given .o file.
 *      (No timing comparisons done yet.  On systems without much memory available
 *      for caching, this may be outweighed by additional I/O costs.)
 *
 *   Disadvantages:
 *
 *    - More #include lines necessary per file.  If a compile fails due to
 *      not having all the necessary #include lines, then the developer needs
 *      to spend some time working out what #include to add.
 */

#endif /* !__NR_MATRIX_H__ */


/*
  Local Variables:
  mode:c++
  c-file-style:"stroustrup"
  c-file-offsets:((innamespace . 0)(inline-open . 0)(case-label . +))
  indent-tabs-mode:nil
  fill-column:99
  End:
*/
// vim: filetype=cpp:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:encoding=utf-8:textwidth=99 :

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