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pointlight.h

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#ifndef SP_FEPOINTLIGHT_H_SEEN
#define SP_FEPOINTLIGHT_H_SEEN

/** \file
 * SVG <filter> implementation, see sp-filter.cpp.
 */
/*
 * Authors:
 *   Hugo Rodrigues <haa.rodrigues@gmail.com>
 *   Niko Kiirala <niko@kiirala.com>
 *   Jean-Rene Reinhard <jr@komite.net>
 *
 * Copyright (C) 2006,2007 Authors
 *
 * Released under GNU GPL, read the file 'COPYING' for more information
 */

#include "sp-object.h"

#define SP_TYPE_FEPOINTLIGHT (sp_fepointlight_get_type())
#define SP_FEPOINTLIGHT(obj) (G_TYPE_CHECK_INSTANCE_CAST((obj), SP_TYPE_FEPOINTLIGHT, SPFePointLight))
#define SP_FEPOINTLIGHT_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST((klass), SP_TYPE_FEPOINTLIGHT, SPFePointLightClass))
#define SP_IS_FEPOINTLIGHT(obj) (G_TYPE_CHECK_INSTANCE_TYPE((obj), SP_TYPE_FEPOINTLIGHT))
#define SP_IS_FEPOINTLIGHT_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE((klass), SP_TYPE_FEPOINTLIGHT))

/* Distant light class */


class SPFePointLight;
class SPFePointLightClass;

struct SPFePointLight : public SPObject {

    /** x coordinate of the light source */
    gfloat x; 
    guint x_set : 1;
    /** y coordinate of the light source */
    gfloat y; 
    guint y_set : 1;
    /** z coordinate of the light source */
    gfloat z; 
    guint z_set : 1;

    //other fields
};

struct SPFePointLightClass {
    SPObjectClass parent_class;
};

GType
sp_fepointlight_get_type();
#endif /* !SP_FEPOINTLIGHT_H_SEEN */

/*
  Local Variables:
  mode:c++
  c-file-style:"stroustrup"
  c-file-offsets:((innamespace . 0)(inline-open . 0)(case-label . +))
  indent-tabs-mode:nil
  fill-column:99
  End:
*/
// vim: filetype=cpp:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:encoding=utf-8:textwidth=99 :

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