#ifndef __NR_FILTER_COLOR_MATRIX_H__ #define __NR_FILTER_COLOR_MATRIX_H__ /* * feColorMatrix filter primitive renderer * * Authors: * Felipe CorrĂȘa da Silva Sanches <felipe.sanches@gmail.com> * * Copyright (C) 2007 authors * * Released under GNU GPL, read the file 'COPYING' for more information */ #include "display/nr-filter-primitive.h" #include "display/nr-filter-slot.h" #include "display/nr-filter-units.h" #include<vector> namespace Inkscape { namespace Filters { enum FilterColorMatrixType { COLORMATRIX_MATRIX, COLORMATRIX_SATURATE, COLORMATRIX_HUEROTATE, COLORMATRIX_LUMINANCETOALPHA, COLORMATRIX_ENDTYPE }; class FilterColorMatrix : public FilterPrimitive { public: FilterColorMatrix(); static FilterPrimitive *create(); virtual ~FilterColorMatrix(); virtual int render(FilterSlot &slot, FilterUnits const &units); virtual void area_enlarge(NRRectL &area, Geom::Matrix const &trans); virtual void set_type(FilterColorMatrixType type); virtual void set_value(gdouble value); virtual void set_values(std::vector<gdouble> &values); private: std::vector<gdouble> values; gdouble value; FilterColorMatrixType type; }; } /* namespace Filters */ } /* namespace Inkscape */ #endif /* __NR_FILTER_COLOR_MATRIX_H__ */ /* Local Variables: mode:c++ c-file-style:"stroustrup" c-file-offsets:((innamespace . 0)(inline-open . 0)(case-label . +)) indent-tabs-mode:nil fill-column:99 End: */ // vim: filetype=cpp:expandtab:shiftwidth=4:tabstop=8:softtabstop=4:encoding=utf-8:textwidth=99 :