/* * Copyright (C) 2007 Authors: * Christopher Brown <audiere@gmail.com> * Ted Gould <ted@gould.cx> * * Released under GNU GPL, read the file 'COPYING' for more information */ #include "extension/effect.h" #include "extension/system.h" #include "negate.h" namespace Inkscape { namespace Extension { namespace Internal { namespace Bitmap { void Negate::applyEffect(Magick::Image* image) { image->negate(); } void Negate::refreshParameters(Inkscape::Extension::Effect* module) { } #include "../clear-n_.h" void Negate::init(void) { Inkscape::Extension::build_from_mem( "<inkscape-extension>\n" "<name>" N_("Negate") "</name>\n" "<id>org.inkscape.effect.bitmap.negate</id>\n" "<effect>\n" "<object-type>all</object-type>\n" "<effects-menu>\n" "<submenu name=\"" N_("Raster") "\" />\n" "</effects-menu>\n" "<menu-tip>" N_("Negate (take inverse) selected bitmap(s).") "</menu-tip>\n" "</effect>\n" "</inkscape-extension>\n", new Negate()); } }; /* namespace Bitmap */ }; /* namespace Internal */ }; /* namespace Extension */ }; /* namespace Inkscape */