#ifndef __SCRIPTDIALOG_H__ #define __SCRIPTDIALOG_H__ /* * This dialog is for launching scripts whose main purpose if * the scripting of Inkscape itself. * * Authors: * Bob Jamison * Other dudes from The Inkscape Organization * * Copyright (C) 2004, 2005 Authors * * Released under GNU GPL, read the file 'COPYING' for more information */ #include "ui/widget/panel.h" #include "verbs.h" namespace Inkscape { namespace UI { namespace Dialog { /** * A script editor, loader, and executor */ 00028 class ScriptDialog : public UI::Widget::Panel { public: /** * Constructor */ 00037 ScriptDialog() : UI::Widget::Panel("", "dialogs.script", SP_VERB_DIALOG_SCRIPT) {} /** * Factory method */ static ScriptDialog &getInstance(); /** * Destructor */ 00050 virtual ~ScriptDialog() {}; private: int _max_dialog_width; int _max_dialog_height; }; // class ScriptDialog } //namespace Dialog } //namespace UI } //namespace Inkscape #endif /* __DEBUGDIALOG_H__ */