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sp-fespecularlighting.cpp File Reference


Detailed Description

SVG <feSpecularLighting> implementation.

Definition in file sp-fespecularlighting.cpp.

#include "attributes.h"
#include "svg/svg.h"
#include "sp-object.h"
#include "svg/svg-color.h"
#include "sp-fespecularlighting.h"
#include "xml/repr.h"
#include "display/nr-filter-specularlighting.h"

Go to the source code of this file.

Functions

static void sp_feSpecularLighting_build (SPObject *object, SPDocument *document, Inkscape::XML::Node *repr)
static void sp_feSpecularLighting_build_renderer (SPFilterPrimitive *primitive, NR::Filter *filter)
static void sp_feSpecularLighting_child_added (SPObject *object, Inkscape::XML::Node *child, Inkscape::XML::Node *ref)
static void sp_feSpecularLighting_children_modified (SPFeSpecularLighting *sp_specularlighting)
static void sp_feSpecularLighting_class_init (SPFeSpecularLightingClass *klass)
GType sp_feSpecularLighting_get_type ()
static void sp_feSpecularLighting_init (SPFeSpecularLighting *feSpecularLighting)
static void sp_feSpecularLighting_order_changed (SPObject *object, Inkscape::XML::Node *child, Inkscape::XML::Node *old_ref, Inkscape::XML::Node *new_ref)
static void sp_feSpecularLighting_release (SPObject *object)
static void sp_feSpecularLighting_remove_child (SPObject *object, Inkscape::XML::Node *child)
static void sp_feSpecularLighting_set (SPObject *object, unsigned int key, gchar const *value)
static void sp_feSpecularLighting_update (SPObject *object, SPCtx *ctx, guint flags)
static Inkscape::XML::Nodesp_feSpecularLighting_write (SPObject *object, Inkscape::XML::Node *repr, guint flags)

Variables

static SPFilterPrimitiveClass * feSpecularLighting_parent_class


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