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static void sp_skeleton_set ( SPObject object,
unsigned int  key,
gchar const *  value 
) [static]

Sets a specific value in the SPSkeleton.

Definition at line 146 of file sp-skeleton.cpp.

{
    debug("0x%p %s(%u): '%s'",object,
            sp_attribute_name(key),key,value ? value : "<no value>");
    SPSkeleton *skeleton = SP_SKELETON(object);

    /* See if any parents need this value. */
    if (((SPObjectClass *) skeleton_parent_class)->set) {
        ((SPObjectClass *) skeleton_parent_class)->set(object, key, value);
    }
}


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