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static void sp_skeleton_update ( SPObject object,
SPCtx ctx,
guint  flags 
) [static]

Receives update notifications.

Definition at line 162 of file sp-skeleton.cpp.

{
    debug("0x%p",object);
    //SPSkeleton *skeleton = SP_SKELETON(object);

    if (flags & (SP_OBJECT_MODIFIED_FLAG | SP_OBJECT_STYLE_MODIFIED_FLAG |
                 SP_OBJECT_VIEWPORT_MODIFIED_FLAG)) {

        /* do something to trigger redisplay, updates? */

    }

    if (((SPObjectClass *) skeleton_parent_class)->update) {
        ((SPObjectClass *) skeleton_parent_class)->update(object, ctx, flags);
    }
}


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