Definition in file sp-fediffuselighting.cpp.
#include "attributes.h"
#include "svg/svg.h"
#include "sp-object.h"
#include "svg/svg-color.h"
#include "sp-fediffuselighting.h"
#include "xml/repr.h"
#include "display/nr-filter-diffuselighting.h"
Go to the source code of this file.
Functions | |
static void | sp_feDiffuseLighting_build (SPObject *object, SPDocument *document, Inkscape::XML::Node *repr) |
static void | sp_feDiffuseLighting_build_renderer (SPFilterPrimitive *primitive, NR::Filter *filter) |
static void | sp_feDiffuseLighting_child_added (SPObject *object, Inkscape::XML::Node *child, Inkscape::XML::Node *ref) |
static void | sp_feDiffuseLighting_children_modified (SPFeDiffuseLighting *sp_diffuselighting) |
static void | sp_feDiffuseLighting_class_init (SPFeDiffuseLightingClass *klass) |
GType | sp_feDiffuseLighting_get_type () |
static void | sp_feDiffuseLighting_init (SPFeDiffuseLighting *feDiffuseLighting) |
static void | sp_feDiffuseLighting_order_changed (SPObject *object, Inkscape::XML::Node *child, Inkscape::XML::Node *old_ref, Inkscape::XML::Node *new_ref) |
static void | sp_feDiffuseLighting_release (SPObject *object) |
static void | sp_feDiffuseLighting_remove_child (SPObject *object, Inkscape::XML::Node *child) |
static void | sp_feDiffuseLighting_set (SPObject *object, unsigned int key, gchar const *value) |
static void | sp_feDiffuseLighting_update (SPObject *object, SPCtx *ctx, guint flags) |
static Inkscape::XML::Node * | sp_feDiffuseLighting_write (SPObject *object, Inkscape::XML::Node *repr, guint flags) |
Variables | |
static SPFilterPrimitiveClass * | feDiffuseLighting_parent_class |