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sp-skeleton.h

#ifndef __SP_SKELETON_H__
#define __SP_SKELETON_H__

/*
 * SVG <skeleton> implementation, see sp-skeleton.cpp
 *
 * Authors:
 *   Kees Cook <kees@outflux.net>
 *
 * Copyright (C) 2004 Kees Cook
 *
 * Released under GNU GPL, read the file 'COPYING' for more information
 */

#include "sp-object.h"

/* Skeleton base class */

#define SP_TYPE_SKELETON (sp_skeleton_get_type ())
#define SP_SKELETON(o) (G_TYPE_CHECK_INSTANCE_CAST ((o), SP_TYPE_SKELETON, SPSkeleton))
#define SP_IS_SKELETON(o) (G_TYPE_CHECK_INSTANCE_TYPE ((o), SP_TYPE_SKELETON))

class SPSkeleton;
class SPSkeletonClass;

struct SPSkeleton : public SPObject {
};

struct SPSkeletonClass {
      SPObjectClass parent_class;
};

GType sp_skeleton_get_type (void);

#endif
// vim: filetype=cpp:expandtab:shiftwidth=4:tabstop=8:softtabstop=4 :

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